Strife:Elemental Spirit Ehlnofey

''Ehlnofey are Dawn Era gods that eventually evolved into different forms, such as the Elves and Humans. As a spirit, you instead formed into an elemental guardian, though time has been cruel to your level of power. To mortals you are kind if they respect you and don’t act selfishly.''

Difficulty rating 2

Powers, Abilities, and Spells
(Power) Possession: Any dead undead (not an alive undead) creature or humanoid can be possessed by your magics. You possess this body for 2 turns, which resets the body to 1HP. Though the body is targetable, you now are not, and can control the bodies actions. If you kill in this form, you automatically possess the body you just killed, and the effect starts again. If the body you possess is killed while possessing it, you take a damage health of d(max health). The effect is dispelled automatically straight after your second turn, or manually costing 2 seconds of time.

(Ability) Elemental: at the start of the campaign, you choose one of the three elements below, this cannot be changed:
 * Water: if you are a Water Elemental, you: Resist Fire 100%, are Weak to Shock and Frost 100%
 * Earth: if you are an Earth Elemental, you: Resist Shock 100%, are Weak to Fire and Frost 100%
 * Air: if you are an Air Elemental, you: Resist Frost 100%, are Weak to Fire and Shock 100%

(Ability) Resist Normal Weapons 100%

(Ability) Weakness to Poison 100%

(Ability) Spirit: You cannot wear armour and do not count as unarmoured; subtraction value does not apply.

(Ability) Ehlnofey: you are as old as time and cannot have a birth-sign or be born and raised on Nirn.

Air weight 0.5, Water weight 1, Earth weight 1.5