Strife:Bleed Damage

M points of Bleed Damage

This is a delayed damage that does not do damage when it is applied. It applies its magnitude as an un-resistible Damage Health instantly, in one go, on the start of the turn of the person who has bleed damage on them. This continues indefinitely until the person with bleed damage or another entity cleanses the bleed damage from them, in role-play form of them patching up their bleeding wounds. If they cleanse their own bleed damage it takes 1 second. If an another entity cleanses the afflicted's bleed damage, it takes 2 seconds off of the helping entities turn.