Strife:Bardic Desperation (Dark Brotherhood)

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Overview
Doing something well isn't always good if people hate the thing you're doing...
 * Quest Giver: Dandras Vules.
 * Location(s): Dirty Muriel's Cornerclub.
 * Prerequisite Quest: Varla Stone.
 * Next Quest: Bardic Resolution.
 * Reward: One Daedric Dart, promotion to Wetboy rank.
 * Optional Bonus: One Daedric Dart.

Quest start
Upon arrival to Dirty Muriel’s Cornerclub, the first thing they hear is the groaning, loud music. There is a Breton Bard called Bondal Nornis that people find unbelievably bad. The parties task from Dandras is to kill him and take the "strange talisman" around his neck, better yet if he dies while playing that "blasted instrument".

Dondal
He rotates through the ground and first floors playing his music in both floors of the Cornerclub, wearing common clothes and carrying a Vossa-Satl (an Argonian instrument with frogs inside to make a noise). Though he is a sweet, gentle giant, his abstract instrument has earned him a contract out for his life.

Players are given a Languorwine Blade for this mission only and told this will poison and kill him instantly upon hit. Bondal will always be playing for at least one person on one of the two floors; rolling a d100: The one person who is always in the room is a man dressed in Dark Brotherhood armour. He will insist he does not know the party and does not give much in way of dialogue.
 * On a 1-10 there is only one person in the room (the agent).
 * On a 11-50 there is two random people in the room.
 * On a 51-70 there is three random people in the room.
 * On a 71-80 there is four random people in the room.
 * On a 81-88 there is five random people in the room.
 * On a 89-94 there is six random people in the room.
 * On a 95-97 there is seven random people in the room.
 * On a 98 there is eight random people in the room.
 * On a 99 there is nine random people in the room.
 * On an 100 there all ten people in the room.

After killing Bondal and taking the "strange talisman" on his body, players must return to Dandras.

Finishing the quest
Upon return Dandras giddily takes the talisman and congratulates the players. Players are then given a Daedric Dart as a reward, and an extra one as a bonus if they kill Bondal while he’s playing his instrument. The party is also promoted to Wetboy either way.