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Welcome to Strife!
Strife is a The Elder Scrolls III: Morrowind table top role playing game that uses d100 dice (percentile dice) to roll. Though made for Morrowind, it can be adapted to other Elder Scrolls games; as of this edit there is loose mechanics up for The Elder Scrolls IV: Oblivion and Elder Scrolls Online. The following are related resources and page links: Note that all rules are a formality. At the end of the day, you just need to play to have fun, and do cool things with your surroundings that make you happy. Thank you to all the official playtesters!
 * Rules PDF in browser view. (Download on downloads page)
 * Main downloads page
 * Guides
 * 'On-wiki' resources
 * Official homebrew content
 * Community Hub

Exploit, Bug, and Mistake queries
If you find anything in any resources (including the wiki) that may or may not be an abusable exploit, bug, or just a simple mistake (including spelling), do not hesitate to contact the author. It makes this a better, more understandable, fleshed out place. If it's on any official content, contact here.

Need Help?
Our official help page is the About Page currently. As of this edit it contains:
 * Commonly used strife acronyms

Upcoming projects

 * Continuation of working on and updating Strife, perhaps adding options to play most if not every TES game using Strife.
 * Strife option to use d20 dice, for easier in person play
 * Dark Brotherhood Morrowind questline: Finished but unable to release as not playtested. Note for GMs, message me for the questline PDF if you want to check it out and or use it.
 * Cammona Tong Morrowind questline: Unfinished, unable to release to any capacity.
 * Standalone, non-Strife reliant, Elder Scrolls Online table top role playing game using classes: Still under consideration whether to make
 * Fallout 3, New Vegas, and 4 designed table top role playing game: Requested, not started, planned to start after I leave university.
 * Mystery table top role playing game: Collaborative project, early development stages, not revealed.

Releases, news, and updates
Hello! Version 28 of Strife is out now, along with the website! This has been a long time coming with a lot of work on the website; the rules PDF even reached 75 thousand words before I added most to the website, reducing it by 10 thousand words. Either way, here are the additions: Thanks for being here, as always love you all <3 -Connor
 * Blindness full rework.
 * Men-of-Mitiri (support musical race. Diff 3), Forelgrim Atmoran (all rounder power driven flexible race. Diff 1), and Frostwood Atmoran (crowd control melee hunter/fighter race. Diff 2) new races.
 * Drunkedness changes, now good for warriors to be blackout drunk when fighting!
 * Rontha, Bosmer, and Pahmar buffs.
 * Wasseek-Haleel, Moss-Skin, and Horwalli adjustments.
 * Dagi nerfs.
 * Fully removed the homebrew Muffle effect, now merged with Silence.
 * Spears expansion (on website).
 * Stalhrim Shortswords.
 * New player and GM guides, and damage effectiveness guide.
 * Enemies can now advance player willpower death rolls failures.
 * Changed NPC resisting pure magicka to be similar to players mechanics.
 * Spellmaking adjustments, mainly Touch and Target spells are more expensive (7X > 10X).
 * Added RP descriptions to attributes.
 * Legal section on the PDF and online.
 * Moved credits to online, linked to the front page.
 * Bracer Plates
 * Ehlnofey and Orma, previously unreleased races now on the website in-case anyone wants to check them out.

Strife version archives, see how it developed since its private release on September the 21st 2020!