Strife:Imperial Apprentices' Spellbook

The Imperial Apprentices' Spellbook can be activated by communing for an hour at any Imperial shrine; this uses 1 hour of waiting time. It is deactivated upon switching to another spellbook. If you already have the Imperial Apprentices' Spellbook activated, you may commune for another hour on an Imperial shrine to deactivate the Imperial Apprentices' Spellbook, switching back to the standard spellbook.

Unique Magical Effects
The following are magical effects only castable under the Imperial Apprentices' Spellbook:

Alteration
 * Haste
 * Slow

Destruction
 * Weakness to Magical Damage

Conjuration
 * Summon - Though is an existing effect you cannot use any base-game summons, instead you can summon:

Illusion
 * Confusion

Mysticism
 * Delay
 * Detect Invisibility
 * Etherealness
 * Teleport

Restoration
 * Resist Magical Damage

Shared Magical Effects
The following are magical effects the Imperial Apprentices' Spellbook can cast from other spell books:

Alteration
 * Fire Shield
 * Jump
 * Shield
 * Slowfall

Destruction
 * Damage Health
 * Poison Damage

Illusion
 * Frenzy
 * Invisibility

Mysticism
 * Absorb Attribute
 * Absorb Health
 * Detect Animal
 * Detect Enchantment
 * Dispel
 * Reflect
 * Spell Absorption

Restoration
 * Cure Poison
 * Resist Magicka
 * Restore Health