Strife:Hunt the Dark Brotherhood (Dark Brotherhood)

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'''This mission is the finale. This quest replaces the Hunt the Dark Brotherhood quest from the Tribunal DLC.'''

Overview
Slaughter them all...
 * Quest Giver: Lucien Lachance.
 * Location(s): Mournhold Bazaar Sewers.
 * Prerequisite Quest: Preparation.
 * Next Quest: None.
 * Reward: 60000G, Promotion to Master Assassin.
 * Optional Bonus: None.

Quest start
Lucien goes ahead to Mournhold to scout, the players first task is to find him in Mournhold. He can be found ''eating an apple on a bench in the Great Bazaar. "Hello, took your time, eh? Maybe I ought to demote you from Dark Brothers! Joking, of course, Durus' map seems to be of the Bazaar sewers, leading into the Old Mournhold Manor District. I'm ready when you are."''

Lucien will fight with the party, having 150HP, a Steel Saber, and a Steel Hand Crossbow using Steel Bolts, of which he has unlimited.

Enemies during this quest, other than Dandras of course, replace goblins with Dark Brotherhood Assassins. They are levelled to the players with their health being:

$$HP = 100 + 20 \times (Highest\ player\ character\ level)$$

Getting to Dandras
Whichever route the players go through to get to the Moral Manor, along the way they will face at least 7 groups of agents. During fights with the players, they will use dialogue: The Manor (north building specifically) is open, and eerily empty. The players walk through to the courtyard, which is also empty, bar from in the large room, which if ''full with crates stacking as high as the ceiling in spires, of items and stock transported from Morrowind. Dandras is standing on a large block of crates, out of reach of the party, he smiles at the party and tilts his head as they walk in with Lucien. There is a small living area of bookshelves, a desk, and a bed, where Ungolim is bound and tied to a metal ring, beaten. 2 agents jump down from the crates, blocking the way of escape for the party. Lucien shouts "Come down here, COWARD." Dandras replies "Yes, dear Speaker, but let us even the score, you have killed how many of my agents?" He pauses "I am sure even all the remaining and myself will not be enough... I concur, let us DANCE, Wetboys." The Agents and Dandras attack.''
 * 1) "It IS a SHAME Movis is dead; he helped us so much. You know, that noble-woman he held a grudge against was strange, childhood crush gone wrong and all, but I am glad he died happy."
 * 2) "It is so ANNOYING, you know? It makes m- US frustrated; you and Lucien were both meant to kill one another, or the other way round. When I framed you I did NOT think you both would actually TALK."
 * 3) "Ugh, then you took the Blade, killed my merchants and shippers, burnt all my bridges, WHY? I just want to live a peaceful life, away from society, is this too much to ask? What is your PROBLEM?"
 * 4) ''"Look, it is not like I am cruel, the ones that are dead are not doing anything, and the alive ones I am SAVING. SPARING them from whatever worse might happen! I am doing them a favour...
 * 5) "I was always a gifted kid; not in being a sneak thief, actual clever magic. I could never be an ACTUAL agent... I could never get the hang of Illusion, finicky business that is but everything else came fine, especially souls..."
 * 6) "I learnt to attach souls to items, to give the items magnificent power... I practiced my new abilities on small animals, but I wanted more, I always do..."
 * 7) "THIS, is mine, and your, excruciating death... Face it with open arms; I am just through those doors, in the Moril Manor. Come, I'd love to see you..."

Fighting Dandras
2 agents and Dandras will start in melee range of the entire party. Dandras himself has equipped a Daedric Shortsword and scaling HP:

$$ Dandras'\ HP = 100 + 100 \times (Highest\ player\ character\ level)$$

Upon killing a Dark Brotherhood agent, 1-2 more emerge (50-50 chance). During the combat, different agents will speak as the party fights them: This is all said above 1/2 health if it can be done. If in the case that any are said below 1/4 health then Dandras himself can just say it.
 * 1) "Movis, I met him and he bought me bodies for free, usually women... We expanded into Ald Sotha as I expanded my army, some of these people have been with me for a long time; you get attached..."
 * 2) "Still, I wanted more, I had everything, but I wanted something sacred, something preserved..."
 * 3) "I set up a sanctuary for you, Lucien, so you would jump on the opportunity. But you just HAD to assign your own chapter master, so I HAD to make a hidden place."
 * 4) "Most of your people I could pay off, I had money, but not the cat and the Daedra, you're lucky to have such unconditional loyalty, Speaker; they wanted to stay in Ald Sotha, like they were told, so I made it worth their stay..."
 * 5) "Either way, during this my dream was coming true, I was so happy when I heard the night mother was coming here, but not happy about the strength it took to keep the illusions up during your stay; you bought so many PEOPLE here, WHY?"
 * 6) "We had to make fake contracts; our undead agents were DYING, I turned to the slave trade to fulfil needs..."
 * 7) "But finally my commendable and honourable persistence paid off, her magnificence was HERE, and I had the Void Shard. It was wonderful, magnificence, my beautifullest, Fragilest, dark and divine... Too bad Bha caught us in the act; I never did like him anyway."
 * 8) "Movis thought on his feet, and I started plotting to leave for Mournhold, paying attention to the littleness of my movements as to live my peaceful life away."

Becoming below 1/2 health, ''more agents come out on their own, but his illusion on the agents wears off as he is weaker and their true form is revealed as reanimated dead bodies, pleading for themselves to die, saying they don’t want to do this, and crying. One of the agents, as Lucien is shocked, kicks him down and slashes at his neck. Lucien holds his neck and stabs the agent, getting back up.''

Becoming below 1/4 health, ''the agents fighting the players die and crumble, the reanimations are wearing off and as a lot more agents start to come out, they instead go silent and die approaching the party. The bodies that Dandras used are all Dunmer dressed in civilian rags. Lucien in his disbelief is stabbed in the stomach by Dandras; Dandras laughs.''

Upon reaching 0HP, ''a bloody and broken Dandras smiles, as he lays on the floor. Slowly, gasping, he says: " and yes, I WILL live my peaceful life..." He casts a pink spell, and vanishes.''

Dandras is not seen again. ''In the commotion now silent, Ungolim finally manages to slip free, running over to Lucien, who bloody and broken, has leaned his head back and is crying, exhausted. He shakes him, saying "Lucien, open your eyes, fuck that you can't die, Lucien!" Lucien's eyes open but he is unable to speak, and Ungolim tears cloth off of his rags to make bandages.''

Note that if the party goes back to look at any agents they killed throughout the Dark Brotherhood campaign, if the bodies haven’t been removed, they are rotten, decayed, and of the civilian Dunmer appearance.

Searching through Dandras' belongings they don't find much of interest. Checking on Ungolim after this, ''he looks at Lucien and tells the players: "From what he could gasp out, Lucien tells me he has people coming soon. We're lucky they went to the mainland; we have people here, far away but still here." Now looking at the players "Leave now, we'll be in contact soon. But look, thank you. He got away; that doesn't mean you haven't you've done a good thing today." Lucien looks at the party, unable to speak, he nods.''

This is the end of the Dark Brotherhood quests.

Epilogue
Upon going back the the shack, the belongings, Doufliz, and Sereyne are gone. After a week, the party gets a letter from a courier; it is Lucien. He promotes the party to Master Assassins and tells them to visit Seyda Neen.

The party can journey to Seyda Neen, sure enough along the north shore ''are Sereyne and Doufliz sitting on a bench. Sereyne is building a traditional styled Imperial house with bricks and some form of mortar using magic.'' Their stores are not available.

Doufliz: "Look, all I'm saying is that I'm grateful, BUT, theres NOT enough space to hang my RUGS. PLEASE, make my room slightly larger."

Sereyne: ''"SANDS of ELSWEYR. If I make your room larger, then WHERE am I going to pu- OH, look who it is!" Sereyne drops a brick as she notices the party, landing in the mud.''

Doufliz: "Sure glad to see you, how is Lucien?"

The party can tell the story of what happened, the dialogue is improvised depending on what the party say. If asked about the house, Sereyne says ''"Should take another day, magics usually fast, but SOMEONE is complaining about RUGS..." Doufliz looks bewildered, perhaps looking around for who that someone could be.''

Upon the second visit to Seyda Neen, the house is built and their stores are once again available in the same house they live, with Doufliz's store being replaced with what Bha used to sell, buying with unlimited gold. There was in fact places to hang Doufliz’s rugs. Sereyne even tells the party "I'm gonna get clean. I haven't drank anything but water for a week now; what's a hundred more. With restoration magic it's not so bad." Doufliz tells the party that "Something came for you; they found it you know, where Dandras was... Lucien told me the details in a letter... Call this a return on a long term investment, I guess." Doufliz shows the party to a room of crates of gold. ''"The organisation has kept some for themselves, but they gave you a generous cut." Doufliz walks out.'' The party gains 60,000G.