Strife:Strange Request (Camonna Tong)

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Overview
Why...
 * Quest Giver: Orvas Dren.
 * Location(s): Sterdecan's Farmhouse.
 * Prerequisite Quest: One Small Favour.
 * Next Quest: Disturbingly Poetic.
 * Reward: 500G.
 * Optional Bonus: Fireblade.

Quest start
Orvas continues: ''"I'd like you to go to Sterdecan's Farmhouse, on the eastern shore of Lake Amaya. The man helps slaves on the run, but that's another story. He owns a baby silt strider he's raisin'; just, go in, steal the lil' one!" Bobby looks confused: "Why..?" Orvas replies: "'Cause you're gettin' paid is all!" Bobby looks disgruntled.''

Once the players and Bobby are outside Ibishammus, he addresses the party: "Look, I'll meet you there; on the hill next to the farm so we can scope it out, BUT, just wanna say I'm not ya' babysitter. I prefer leader, or companion, y'know? Anyways, I'll see you there."

Sterdecan's Farmhouse
The party must head to Sterdecan’s Farmhouse and steal a baby Silt Strider that the farmer, Sterdecan has been raising and taking care of.

Upon getting to the farmhouse, they find Bobby to the north on the hill. He addresses the party: ''"See that foyer? He keeps it under there; the gate looks rusted as anythin', let's not try to make too much noise. Maybe if we get to know the guy, he'll let us buy it? Or better yet tell us when he's outta earshot." Bobby shakes his head: "Oh, hi, by the way!"''

The shelter of the annotated image has a fence around it with a notably LOUD, rusty, creaky gate, that alerts Sterdecan if he is inside the building and if he sees the party attempting this, he WILL attack which forfeits the mission bonus. Inside this pen is the baby Silt Strider, that is either sleeping or eating whenever the party is around. If the party meets Sterdecan he is not gullible, but polite and a nice man, though very wary. He has a reputation of helping slaves on the run. Upon first meeting he greets the party: "Hmm, how can I help..? I hope you're not 'ere to cause trouble." The rest is improvised as is a relatively open quest. The party asking about the baby silt strider makes him say: "Drooler? Raisin' him myself, smart lil' guy. They're rare, especially the young; don't go near 'im."

After the time of 06:00 he is helping Jo’Ren-Dar on the farm in view of the pen, but both leave to go inside the house at about 11:00 for something to eat, returning to the farm at 13:00 and going back inside at 20:00. Before going back inside he always tends to Drooler.

Raising Sterdecan’s disposition to 60 will allow the party to camp on Sterdecan's farmland, but only outdoors and not inside; otherwise he will not let the party stay on his farmland. If the party ask, he will say: "Hmmm, sure, but only outside. I don't know you long enough to let in my house." Raising his disposition to 100 will allow the party to buy Drooler for 2,000G: "Buy Drooler? Mmmh... I 'spose I can let 'em go for 2000. I feel as though you'll take good care 'a the kid, so sure; no lower." Above 75 disposition Sterdecan can be persuaded to tell the party instead of farming on Morndas he and Jo’Ren-Dar fish together for a day upriver, coming back at usual times: "Me n' Jo'Ren-Dar'll go up to fish come Morndas; really the only time we leave the house usually, got things to tend 'ere." This is really the only way to steal Drooler without being detected, bar anything else the party come up with.

Finishing the quest
Upon return to Orvas he’s ecstatic about the Silt Strider, when handed Drooler, he will say: ''"You did it! Imma call 'im, STRIDERY!" Orvas puts down Drooler, backs away, and starts to say "Come here Stridery! Come here! Come on..." Bobby looks exasperated, saying "Drooler!" To which Drooler walks straight to him; Bobby picks Drooler up and hands him to Orvas. Bobby says: "Responds to Drooler already." Orvas replies "He'll learn, all you gotta worry bout is your next pay yeah?" He puts down 'Stridery', and picks up a sack of gold (and a short blade IF the party completed the mission without alerting Sterdecan), handing it to the party. "Talking' bout your next pay..."''

The party now has completed this quest and has now moved onto quest Disturbingly Poetic.