Strife:Version Archive

Version 10
28/09/2020, changed the entire document, didn't add much, but moved over to a more dyslexia friendly format, and made it so instead of adding new things onto the end I had a contents page at the start (it used to be at the end of the document) and I had sectioned separate pages to make it easy to format and add new things. Same format I still use today; the old document was a white background and the American Typewriter font, for some reason.

Version 9
27/09/2020, joke version, deleted everything before the next version, because 10 was the largest change to ever come so far.

Version 8
25/09/2020, Added:
 * Suggested reading list, now very outdated
 * Gear durability
 * Shields
 * The entire concept of time
 * Discerning Enemy HP with intelligence and new minor combat mechanics
 * Levelling your character

Version 7
24/09/2020, Added:
 * General rounding rules
 * Social effects of crime
 * Social interaction
 * More travelling information
 * Rest interruption
 * Speed, Athletics, and Acrobatics buff (Dodging basically, was originally made where on 100 Athletics/Acrobatics you can dodge anything, was later made to be just a Sanctuary effect and scaling less with Athletics or Acrobatics)

Version 6
23/09/2020, Added:
 * Nakedness
 * Visuals (players can request images of things from the game)
 * Houses
 * Factions
 * Reputation (party reputation specifically)
 * Player homes
 * Equipment slots (explained better)

Version 5
22/09/2020, Added:
 * Enemy stats
 * Racial and birth-sign differences (to the base game)

Version 4
22/09/2020, Added:
 * Separate resource that was a quick character creation guide, which is now VERY outdated.
 * Starting equipment

Version 3
21/09/2020, Added:
 * Bounties and jail time

Version 2
21/09/2020, Added:
 * Resting
 * Backstories
 * Containers and looting
 * Merchants
 * Death

Version 1
21/09/2020 It's release! Originally had:
 * Character Creation including Race choice (only base game races)
 * Attribute and skill explanations
 * Combat notes, explaining sneak attacks, armour, weapons and magic, and turn time.
 * Travelling, explaining Silt Striders only