Strife:Witch-hunter's Flail

A large pole with a silver sickle chained to the end, this hard to control weapon has some unique effects:
 * It does not work off of C/S/T damage types, only with damage from hitting with the flail.
 * For attacking:
 * This weapon takes 3 seconds per attack, and cannot use heavy attacks.
 * Its hit consistency is based off how well you can manoeuvre it, i.e., it rolls using Agility Level.
 * Its $$Output\ Damage = (Strength\ Level \times (101 - Rolled\ Hit))/100$$ no matter the armour type used.
 * Each time you hit you gain 2XP in Athletics and 2XP in Acrobatics.


 * It takes no time to switch to and from, no matter how many times you switch per turn. Switching to and from this weapon does not use up your once-per-turn no time on-hand and off-hand switch.
 * It